In-game details
Plasma Arrow
Uses: 15 MPRange: 200
Spell Type: Magical
Casting Time: 2 sec.
Causes 33.8 + 0.1 x INT Wind Damage. Also puts you in a Charged state which in turn temporarily increases your Mag. Crit. Effectiveness by 20.
Alternative Current additionally reduces the target's Critical Magical Resistance by 88 and increases your Magical Critical Bonus by 8% for 15 seconds.
(After the effect has ended it cannot be triggered again for 30 seconds.)
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